Next Fest Is Crowded, and I Am Hoping for the Top Half
Steam Next Fest has thousands of demos. Real numbers on the odds, how I got Double Skunk ready, and why I am hoping for the top half.
How Double Skunk gets built
Steam Next Fest has thousands of demos. Real numbers on the odds, how I got Double Skunk ready, and why I am hoping for the top half.
The free Double Skunk demo is out on Steam for Windows, Mac and Linux. Climb five rivals to the Parlor Cup, and your save carries into the full game.
Solo devs are good at shipping code, not marketing it. What I tried, my real wishlist count, and why reaching out to a real person finally worked.
Double Skunk could have shipped in August. I pushed the release back to get a demo into Steam Next Fest, because each game only ever gets one.
I pitched a mirrored hands mode on r/Cribbage and learned it already existed, with a name and a 1905 patent. Now duplicate cribbage is in Double Skunk.
Online cribbage keeps the rules but loses the reads. Double Skunk adds them back with marked decks, a card your rival sees you pick, and room to bluff.
Double Skunk's Challenge of the Week gives everyone the same scenario, the same deck and one leaderboard, so the top score shows who played it best.
Gamers rage at AI art but shrug when AI replaces months of coding. Why I built Double Skunk with AI anyway, and my plan to pay real artists if it sells.